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Hard surface presentation in Maya

polycounter lvl 5
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Popolo polycounter lvl 5
Hello technical talk, first time posting here :)

Always had trouble with presenting my hard-surface high-poly work, every setup or scene I try always look pretty bad. Tried some tutorials but never got them to work, probably because of my own lack of knowledge.

Thats why I'm trying to reach out to the great people on polycount and asking if you have some good tutorial, for Autodesk maya, or a basic scene that can help me in presenting my high-poly renders.

Any help will be appreciated.

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