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Zbrush - Surface noise

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Jonas Ronnegard polycount sponsor
Having some problems with the surface noise function in zbrush hope someone can help.

I get the kind of result i want in the preview, and it doesnt matter how high the polycount of the mesh is, when i click apply to mesh, the mesh extrudes outwards and i get a very weird result, even at 11million points.

so anything im missing or doing wrong?

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