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3dsMax 2012's swiftloop UNSTABLE

Scruples
polycounter lvl 10
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Scruples polycounter lvl 10
Over the past 2 weeks I've had several crashes when using 3dsMax 2012x64, all of them when dropping a swiftloop, usually when I am using the shift function. I have shift lock disabled in accessability so it can't be that, does anyone have any ideas?

Oh and the objects I am modeling on are fairly simple, (crashed once on a 500 poly object without any modifier stack).

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