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Zbrush topology artifacts.

polycounter lvl 13
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Fwap polycounter lvl 13
Hey guys I'm having some issues with one of my meshes in Zbrush.

I think it happened using projection master, but is only apparent on one side of the mesh.

I'm at a loss trying to fix it, no smoothing attempt works, only worsens it.

I also tried dynamesh, but lost to much detail, unless there is a way to dynamesh a masked area?

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