[Dota2] - Warlock - Cursed Ritual

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Hey Polycount peeps!

LATEST UPDATE - Warlock Cursed Dreadwood Set - FINAL IMAGES

Steam Workshop if you'd like to rate it up :) http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=111317354

Cursed_Dreadwood_Set_Fire.jpg

Cursed_Dreadwood_Helmet.jpg

Cursed_Dreadwood_Shoulders.jpg

Cursed_Dreadwood_Staff.jpg



~ Original Post ~

This is a team effort between myself: REKLAS (Justin Messner), Screwonhed (Jeff Seaman), and jwest (Jesse West)

The 3 of us will be creating a set for the Warlock titled...


~ Cursed Ritual ~
Forever on his quest for arcane knowledge, Warlock must don ceremonial garb to handle some of the rarer tomes he acquires or he may become consumed by the dark magic that surround the the foul and accursed texts.



Initial General Direction Idea (REKLAS)

Warlock_Concept_Combined_Id.jpg


Head and Shoulder Designs (REKLAS)

Warlock_Concept_HeadNShould.jpg


Belt Designs (REKLAS)

Warlock_Concept_Belts01.jpg


Head Designs (jwest)

Head_PaintOver01.jpg


Bracer Designs (Screwonhed)

Warlock_Bracers01.jpg


Urn Designs (Screwonhed)

Urn_Concept04.jpg


Stay tuned for more concepts as we iterate on our ideas. Please post your thoughts and feedback as we would love to hear it.

Updated with higher res Urn Image

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  • Screwonhed
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    AWWWWWWW YEAH! It's on!

    throw down.
    Animated-GIFs-flight-of-the-conchords-3809583-412-333.gif
  • POFFINGTON
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    I can't wait to see what yall put out. SO EXCITE!!!
  • Forgottenhero
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    Looks awesome! Really looking forward to how this turns out!
  • JGcount
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    This is the strongest idea I have seen this far.
  • erradler
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    Go Team Awesome! I choose urn number 3! :)
  • duoxan
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    subbed
  • REKLAS
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    Thanks guys. :)

    @erradler - Word. Some sort of skull-esque urn with glowing eyes & mouth would be rad.


    Here's more Belt/Satchel Designs. I'm thinking about going with number 8.

    Warlock_Concept_Belts02.jpg
  • Mike.j.c.
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    My favorites from the last pic's are 6 and 8 because it looks cool how the scrolls are put in vertically in the bag :)
  • Rik
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    This is looking awesome guys! Clean designs and great presentation. Subscribed!

    Shoulders 1
    Head 1 (from head-specific designs)
    Bracer 2
    Lantern 3
    Bag 6 (the book on the outside makes more sense since it could take more wear and tear being less protected, whereas the scrolls are more fragile and need to be protected more inside the bag)

    The sharp angles for Brace 2 and Shoulders 1 just look wicked. I'm pumped to see how this comes out.
  • REKLAS
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    @Mike.j.c. - Noted.
    @Rik - Good point about the scrolls and book.


    Here's some staff designs. All of which would have the Warlocks ball of fire particle orb thing within the top of them, just imagine it. I'll detail out a few of these.

    Warlock_Staff_Concepts01.jpg
  • Screwonhed
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    Thanks everyone for the positive feedback! Here's my work for today:
    Warlock_Concept_Everything01_zps19087508.jpg
  • jwest
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    The scroll and rope in that last one came out nice. Also my picks for the staff are 1, 10, 11, 12, and 17 is really interesting.
  • SgtNasty
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    Good stuff. All the concepts have been pretty solid so far. From the staffs, I like 11, 14, and 17.
  • REKLAS
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    @Screwonhed - Should probably note that those urns are numbers 4, 5 and 6. If we could animate that urn jaw opening and closing between urn 5 and 6 that'd be awesome. Haha, probably not though. Urn 4 has an interesting shape and might look cool from the top.

    @SgtNasty - Thanks a lot :) Noted.


    I think a bit more orange glow showing from more of a top-down in-game view would be nice.

    Urn designs continued...

    Warlock_Concepts_Urns01.jpg
  • D4V1DC
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    Loving the organization and concepts shown here :) great 2D work!
  • Rhinokey
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    that jwest guys goina mess everything up for you guys. what a slacker!!

    besides that, good luck guys, lookin good
  • jwest
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    Thanks Rhinokey :P
    Some in-game testing with one of the head-options:

    FezHatTest01_zps272d51d5.jpg
  • TMiuccio
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    wow, at this rate you'll have 10 sets by midnight. lol

    I like the progress! Are all of you working with the same color palette?
  • REKLAS
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    @$!nz - Thanks. :)

    @Rhinokey - Hahahahahahaha getting called out Jessie. AGREED! Step your game up! ;) lol oh man.

    @TMiuccio - Thanks. Yeah we're all working with the original color palette and aren't planning on altering it too much so he will still resemble the warlock at a quick glance while playing the game. He'll just a more badass enhanced version.
  • duoxan
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    nice work on the urns screw
  • slence
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    Solid concept, good job
  • Screwonhed
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    Hey everyone! Here's progress on the lantern. C&C always welcome.
    Model_progress_Lantern03.jpg

    @duoxan: glad you like them! THe above is my first attempt to do a mashup of 6 and 9.
    @slence, TMiuccio, Rhinokey, $!nz: Thanks!
  • jwest
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    Working with the first design, making a low poly to test and make sure I can skin it correctly. Made two variations of the shoulders.

    ShoulderTests_zpsd35a905b.jpg
  • jwest
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    So after some modeling test we decided to push the design a little more. So here is some quick concepts I put together. Let me know what you guys think.

    jessewarlockideas_zpsb5780055.jpg
  • jwest
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    Polished one of the Head and Shoulder concepts that I liked. He has more armor and the shoulders would be made of the same wood he built his staff from, and then using one of Reklas' chest designs.

    Warlock_FinalConcept01_zps6f0c55fa.jpg
  • REKLAS
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    More Staff Designs

    Warlock_Staff_Concepts02.jpg
  • Sith Happens.
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    Quick paintover suggestion so it reads better in shape and doesnt get too chaotic from game view:
    -also I would make the helmet wider like the hood and add an alpha plane gradient to enphesise the dramatic shadow on his face to just show his mouth etc. (if its not already painted on the color texture of the chatacter)
    i03f5vcddd3.jpg
  • jwest
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    Wow that was really helpful, I appreciate the time you took to do this. I love the red clothe on the shoulders and will probably do something very similar.

    The alpha plane for a shadow on his face is really interesting right now he just has a hard shadow line on his face but will definitely explore that idea.

    Thanks again!
  • jwest
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    Got some modeling progress done this weekend so I thought I should share.


    Warlock_ShoulderHead_Render01.jpg
  • jwest
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    Quick update for the shoulders. Did some sculpting which is very new for me. Next I will be sculpting the Hood and horns.


    Warlock_ShoulderHead_Render02.jpg
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