hey guys and gals!
Just finished a texturing course at my university(Skövde in Sweden) today.
So i thought it would be a great opportunity to post the results here and maybe get some feedback and then go ahead and polish them so i can drop them into my portfolio.
So what did you do during this texturing course?
We had week long assignments to make something and texture it with some texture restrictions. Example: building with 1024 diffuse, 512 spec/normal map etcetera.
Everything had to be brought into marmoset and rendered there.
Without further ado here have some art!
^nvm the swedish here, it's just the course name = "Texturing for game produktion"
oh..the only swedish down below will be "referens och inspiration" = Reference and inspiration. now then have some art ^^
Man thats alot of images! should i upload these in a different way?