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Alpha texture in photoshop issue.

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MisterSande polycounter lvl 8
Hey guys, sorry for being such a pain in the ass with my problems
:poly124:


I am trying to make my own grass alpha texture which I can use in 3DS Max to model low poly grass patches but it seems photoshop does not allow me to save as an alpha.

uhmwhat.jpg

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  • respawnrt
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    respawnrt polycounter lvl 8
    Next to layers you have channels ok ? You need to go there add a new channel which will be the alpha channel of the image.Paste what you want there and save as a 32 bit tga, or a tiff.
  • MisterSande
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    MisterSande polycounter lvl 8
    noluck.jpgthanks again for the help respawn but sadly It does not work yet:

    btw, I am trying to save as a .targa file. Tried a .tiff extension and it gave me an alpha but I lost the diffuse color/texture.
  • JamesWild
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    JamesWild polycounter lvl 8
    Get rid of the background layer, some formats seem to export it even if it's hidden.

    PNG works too, if you can't get these formats to work.
  • MisterSande
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    MisterSande polycounter lvl 8
    perna wrote: »
    Sande: You left out the last step: paste the mask into the alpha channel. Currently your alpha channel is all white. I'm sure the help files cover everything about alpha channels.

    Your background needs to be the same color as the grass, as of now you will get a white edge to your grass. I'm sure there's plenty of tutorials out there covering these kind of details.

    Sadly I have not been able to find any good tutorials on alpha textures at all. If you can send me in the right direction I would appreciate it :)

    as of now I have been able to render the alpha diffuse textures out as a .tiff and .PNG but 3ds Max wont show them (unlike the .targa who works but doesnt work with the alpha).
  • respawnrt
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    respawnrt polycounter lvl 8
    Oh well it says in the manual how you do that.Just search for "opacity".
  • MisterSande
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    MisterSande polycounter lvl 8
    perna wrote: »
    This is literally the first result I got from typing in "tga alpha texture tutorial". There are also countless other tutorials and even YouTube videos. I use the website www.google.com. It's good for finding stuff on the internet.

    thanks but my problem lies with the inability to save the diffuse texture and mask as a .targa to be used inside 3ds max. Also that link covers what I already knew, my problem is that my tga will not display inside 3ds max.


    anyway, thanks for your effort.
  • MisterSande
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    MisterSande polycounter lvl 8
    Sadly I have not been able to find any good tutorials on alpha textures at all. If you can send me in the right direction I would appreciate it :)

    as of now I have been able to render the alpha diffuse textures out as a .tiff and .PNG but 3ds Max wont show them (unlike the .targa who works but doesnt work with the alpha).

    will do, thanks.
  • Joopson
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    Joopson quad damage
    So..... is it a problem with Photoshop saving the TGA, or loading the TGA into 3DsMax?

    You need to be a bit clearer, this thread doesn't make sense to me.

    Are you saving the TGA as 32 bit?
  • MisterSande
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    MisterSande polycounter lvl 8
    Joopson wrote: »
    So..... is it a problem with Photoshop saving the TGA, or loading the TGA into 3DsMax?

    You need to be a bit clearer, this thread doesn't make sense to me.

    Are you saving the TGA as 32 bit?
    mainly opening the TGA inside of 3DS Max (the same for my .targa files).
    I saved the textures as a .jpeg and now they work fine but can I really replace a .targa or .tga/.pgn with a .jpeg ?
  • MisterSande
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    MisterSande polycounter lvl 8
    oke guys, here is a follow up problem im having when modeling leafs:
    gizmomoveproblem.jpg

    there are no edge/poly constraints selected in my modifier.
  • BcM
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    BcM
    oke guys, here is a follow up problem im having when modeling leafs:
    gizmomoveproblem.jpg

    there are no edge/poly constraints selected in my modifier.

    Press x?

    I assume you mean that the gizmo doesnt have active handles?
  • MisterSande
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    MisterSande polycounter lvl 8
    fixed it, I dont know why but it seemed my selection was on "parent".

    Another thing learned ^^
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