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3DS Max 2012 force wireframe on top of grid?

polycounter lvl 15
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McGreed polycounter lvl 15
I'm having an issue with the viewport, currently using Direct3D because I had issue with the new viewport type. However I got this issue now, when I'm trying to make shapes the lines keeps getting overlapped by my grid.
EDIT: Actually it also happens with all objects, the grid keeps getting imposed on top of the viewport.

This is how it should be, but only happens when my mouse is over it:
viewport_issue_grid2.jpg

And this is when its my mouse is away from it:
viewport_issue_grid1.jpg

Any idea to how to force the grid to always be in the background?

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  • VelvetElvis
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    VelvetElvis polycounter lvl 12
    I get this too in Max 2012. Never happened in 2011 or below, so I think it's something new they implemented.

    I'll post if I find a solution, but currently I'm stumped.
  • VelvetElvis
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    VelvetElvis polycounter lvl 12
    Edit: I installed the latest service packs and so far, I'm not getting the issue. But, I did change the grid to fit with the UDK grid. I'm not using the basic, preset max grid and it's spacing. Not sure if that has anything to do with it.

    I also saw some posts on the Area that said enabling the evil ViewCube fixes that issue as well.
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