Short monster side project in progress. It's for a friend to use in his prototype. It has some sort of hands/claw like mandibles. Looking at the current state, it reminds me of a Bloodsucker found in Stalker. Probably do another pass on the highpoly and textures should be much more detailed and horrible of course. But I exported a version to Unreal at this time to check out how it looks, transferring the mannequin skin weights. Going off to visit family for two weeks, working on the laptop.