Hello everyone! I've been planing on modeling a next-gen environment for a long time, but never had the patience to start learning lowpoly modeling until now. I have quite a lot experience with highpoly modeling with Zbrush and 3ds max. I recently downloaded unreal engine 2 runtime, and there are many things that are…
I would get unreal tournament 2007 collectors edition for the tutorials worth the 59 bucks. That's what I did. The tutorials are really good. It's mostly for the mapping part of it. For low poly modeling you can go to poops site www.poopinmymouth.com and this should help as well. http://lounge.ego-farms.com
Thanks Sage for the great links! [ QUOTE ] The GoW editor doesn't allow for custom gametypes / characters as far as I know (?) [/ QUOTE ] Is that so? I would really want to make my own characters and stuff. So unreal tournament and GOW comes with different editors or what? Or is it just one same editor, that they used for…
This is propably a very dumb question, but is the map editor that comes with GOW only for modding GOW, or can I make totally independent games with it that are very different compared to GOW? For example can I change the player view from third person to first person? Did Epic Games use this editor for Unreal Tournament…