I learned everything I know about modeling and animation right here on Polycount, and from various other web portals. I was already fond of traditional sculpting before I started doing it on a computer, but the majority of my technical 3D education was from Polycount. For my programming, I took a one-semester course on C#…
About a year and half ago I was tricked into coming here. Originally I was looking for a school to learn 3d, saw a post about someone graduating from Polycount, thought it might be an accredited school...was wrong. Turns out its full of people like ZacD, which is good I think. If I dont get my first job this year... It's…
I learned all I know from playing with 3D software and looking at other people's stuff on the internet. A very healthy dose of traditional art training also contributed. And vcortis is right; this isn't exactly a field you can succeed in if you don't have the ability to push yourself. From my experience and judging from…