Hello all :) I'm Sam, 15. I'm a young French 3D Artist. I'm currently working on a Spas 12. I achieved the High Poly work, and the Low Poly will be posted soon. All the modeling was done in Maya. This is my second attempt about weapon modeling. I mostly created environments for the moment. I used my imagination for the…
As a general rule of thumb, you should never using game art as references. Your doing a real life weapon, you may as well do it right and look at the profile reference like Dwalker posted above and actually gather reference images on the Spas 12. All Picatinny rails have the same profile. Yours is not quite right.