With 12 weeks? Definitely scripting. It's something I've dabbled in lightly but I simply don't have time to learn it in depth. The amount of utility it offers is huge.
If you had 12 weeks to learn a certain aspect of game environments, such as particles, high-low poly, vertex painting, texturing... anything really what do you wish you spent that time learning? The reason I'm asking this is because I have a module where I will spend around 200 hours learning and I'm wondering what you…