The design of the sword is really boring compared to the design of the gun. Are you using any concept art for the sword? It not really showing the best of your abilities. Also, it says environment artist, but you only have one environment that isn't that great I.e. portal style. It sort of really bland like your sword. For…
Hi guys, I finally managed to finish my line of sight system and it's now available on the Unity Asset Store! Asset Store link: http://u3d.as/content/tycho-terryn/gpu-line-of-sight Unity Forum Thread: http://forum.unity3d.com/threads/released-gpu-line-of-sight-field-of-view.257324/
Progress is looking good :) ! There's some areas that need to get a look at. The folds of the pants doesn't read as realistic everywhere. On some place it's looking really good and others it's looking quite strange. E.g. By the boots. Found a reference that good work for the pants/boots that will hopefully explain what I…
Blender 2.79b / Cycles : https://i.imgur.com/4gCWzGj.png https://i.imgur.com/cWZZNOl.png See this build here : http://polycount.com/discussion/comment/2570285/#Comment_2570285
hopefully those 7 tips in the first posting help you http://blenderartists.org/forum/showthread.php?257323-What-everybody-needs-to-know-about-Blender-Viewport-performance
You can try Fuse(http://store.steampowered.com/app/257400/). Even if Adobe removed rigging support for UE at the end of the last year, you still can export default UE mannequin to 3ds max with it's skeleton, which you can use on Mixamo character. You need to skin your character and import it to UE. If you can find already…
Experiment with bringing signed distance fields into Substance designer. This one features full control over transformation of model, but has serious drawbacks: - More difficult pipeline for getting baked maps - you will require Houdini for that; - Higher resolution for maps needed. For example for 512 output image you…
@PatrickSF No problem at all and thanks for the offer :) I personally think the camera could cause some distortion or little trick in the shots of the clock. Either way, I couldn't figure it out after several tries haha. Hey everyone, I decided to make a video of camera fly through the scene. I'm wondering if it is a good…
update : I just submited the gryphon cub :) workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=257780294 video : https://www.youtube.com/watch?v=AlncCkVqI8w&list=UUAJPz_-Dvz7G1i0JXM0WK7A
First, start with this: http://polycount.com/discussion/comment/2571163/#Comment_2571163 It is absolutely critical that you understand the difference between the 2d document and the 3d tool. Forget sculpting videos until you first understand that zbrush is basically a 3d model floating on top of a 2d painting program.…