Cuggnuts script is dated and doesn't work proper anymore with recent versions of max. Someone here at polycount fixed it to make it work though and provides a alternative download link: http://fearthedevil.com/words/?p=117 download link: http://fearthedevil.com/words/wp-content/files/2009/07/UnwrapTool_1.6.zip Though the…
War of the World is my favorite novel so this was kind of a disappointment. Besides the fact that it's 107 years off and on the wrong side of the planet, some of the changes Spielberg made were dumb. I also think he should have ignored the 50's version. (that was even farther off from the book) was it me or did the Aliens…
@poopipe just want to make sure I understand how the tool works. The goal for it is so that you can position objects in Maya, then in Unreal we can match a uasset by name to take that same location, like this: In Maya I might position a couple bridges like so: In unreal, rather than place these by hand again, we can use…
This is standard stuff. It's known as camera tracking. Here is something in blender that can get you introduced to the subject. Almost every fx software/video editing software has this built in. Sometimes it is called Match Moving apparently from this wiki article but I've never heard it called that.…
Thanks guys. Yeah I am just kind of trying to convince myself to put some effort into this as I have a hunch it may be worth the effort. Cool to hear what kind of stuff is possible, even though programming is pretty daunting to me. What you mention @throttlekitty about making tweaks to many characters all at once is…
Thanks , I decided to split the box modeling in pieces to work on them separately so I guess I didn't need yet the dynamesh .... here is a WIP from the Zbrush work ... what do you think guys? Also .... I have made this all with boxmodeling and after ported in Zbrush for detailing , I understand that the Sword is not Really…
No, I forgot to change the brightness. I didn't even know you could do that in color.adobe.com, but it's possible. Changing brightness (so you have a cool dark end and a warm bright end), you can get this: But to get back on what you were talking about, when you ask "how to unify the temperature (or the physical location…
I read this. Then looked at the studios work. Kinda made me look at his article in a different light after that. Also the semi-attack on environment art and env artists hide because they can't do characters or however he worded it is a total douchebag thing to say. Perhaps a long time ago characters were the bread and…
just look for maya tutorials, none of the modeling tools are different. they may be moved around a bit but they are named the same. ultimately the software you use should be what you are comfortable with using. I personally have never seen the appeal of blender other than the fact that is free. but I just typed "maya Lt…
@Alberto: I think it comes down to the intricacy of blending multiple cylinders at different angles with other shapes. Potential employers can gauge your ability to boolean together multiple shapes by hand. I also think that from a "baking of lightmaps" aspect, it also presents a real texturing challenge that can impress…