Very very true. I love Gnomon's DVD's, it gives a great insight into the way the pro's do it. But I must admit when I was a complete beginner, and for the first 6 months or so I watched a few and thought 'well these are crap, I'm just watching some dude work in a time lapse at like double speed. However I go back and watch…
Welcome everyone to the 101st Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along…
Our studio has several junior artists requiring some ZBrush to Substance texturing workflow training. Looking for an industry expert to share their skills and techniques (1) day each week (1) hour sessions for the next few weeks if needed. We'll do this on Skype with the team and Mentor. Please send link to Artstation…
Valentines Day sales - Artist 12 (2nd Gen) Never used ones with a display, they've certainly grabbed my attention atm and aussie dollars AU$257.29 quite affordable tho probably pick one up heaps cheaper in other regions also with tyranny of distance living down under we're typically slugged with 'customs duties' anyway…
Developing my 2d concept skills. Wanted to develop something challenging. Made in Photoshop, looking for some critiques and some advice from experts. Began with a sketch, made a clean line art. Colored foreground element with solid color and made masks from it. Made ambient shadows to push up the details. Added direct…
So for most people that I see who work in the industry they are pretty damn skilled, however, every now and then I notice someone who has like literally no skill that say they work at some big/semi big studio. I'm currently looking for a job and haven't had any success. I don't even know if recruiters actually look at my…
This hits home somewhat for me. The majority of models I have done have never really gone past the first few texture revisions. However each model I did I improved a lot and me moving onto other models was more of a choice made on the fact that I would learn more by making a new model than continuing with the old model.…
Hi, I'm looking for an hi skilled zbrush artist for a human anatomy project. Knowledge of UE4 is an advantage. Send me your CV, website and rate to job@ivrnation.com Thanks
Hey hey hey, I'm working on my texturing skills trying to get better at using source photos and getting more familiar with my paint program (Gimp) First thing i would say that i can see myself is the shadowing, i'm just using the burn tool and its very destructive and there are probably better ways to do shadowing but as…
Hi, I could use some good links to videos to help me update my modeling and Unreal skills. I also would love to hear some options on current texture sizes for PC games, and how many tri's I should be aiming for for an indoor destroyed building scene. Lastly, as I want to bring it into Unreal, I wasn't sure if I should do…