Whoever checks out the "what are you working on?" thread might have seen my WIPs of this, but as now it is COMPLETED, MoP told me to make my own thread (and who am I to refuse?). His name is Javier (pronounced as the Spanish do). He enjoys long walks on the beach and buffalo wings. He's made mostly with aluminum foil and…
Hello guys ! Just doing some art on my free time! My model is more cartoony looking not so dark, more like WOW style ;) I still need to fix some stuff like seams and lighting. If you have any suggestions let me know! I chose A Concept from Blizzard DIII. Here's the new update! I still need to work on the scarf and the…
Hi guys Here is a link to my latest set on the workshop. http://steamcommunity.com/workshop/filedetails/?id=307432326 Go and give it a rate if you like what you see. I also wanted to ask how you guys do the turntable renders that can be found in a lot of the descriptions. It's a really nice way to show off the model. I…
Hi everyone! Here's a project I've been working on for quite a while. It was a good opportunity to learn Marmoset and to learn how to do low-polys and textures with substance painter. It was really fun to try new things with this design. Original concept by Labros Panousis : https://www.artstation.com/artwork/J6mEn You can…
Hey guys, Long time lurker here, finally decided to post some work. Comments and critiques are welcome :) Recently, I've dived into stylized and handpainted art. This piece is a handpainted weapon done after a concept by First Keeper. It's my first handpainted asset and I've had tons of fun learning while doing it.…
Boss of my FPS demo Azimuth Cold
It was forged in weaponized dark ritual by East-West Necrocracy fanatics. Savage people. Can you imagine, they compressed bodies of their own people into one abomination? Meat Cube.
Latest! Don't have much time at work these days to do sculpting so I started working on a sculpt of a bust of one of the concepts for "The Fallen" from the Darksiders 1 art book in my free time. This is intended to be an ornate bust like you would see above the entrance to a dungeon, so it is more stylized like a statue,…
Development log of my short environment based game demo as my degree project. >>>Linktree<<< >> Initial Game Pitch Document << Premise of the game is that the player controls 2 remote controlled robot, to navigate and explore a dark and mysterious environment, solving puzzles along the way to traverse the level. One robot…
I've been working on a low poly model for UDK Mobile, in the style of Darksiders. The tri count is 2000 but I have a 10% to play with. Here is my initial concept: Below you may see the topology of the original high poly mesh and the sculpt I did in Zbrush, as well as the retopologised low poly. Any extra information such…