Here is the final version! You can see my process below. Greetings! I'm new here and i hope you like it! My idea is my favorite skin to my favorite champion. I was studying the Taric skin to take the concept and bring it to Garen, i want to made something different but i also want to people recognize the idea and remember…
hi polycounters! I made my original character in 3D! (used 3dsmax, V-ray, ZBrush, Mari, Marvelous Designer) I've designed this girl when i was in highschool.(10years in the past..?) and wanted to make her move in 3d. but ya... need a lot of work around rigging. I'm not good at that...…
I've decided to make a next-gen level game character model based off this concept I did toward the beginning of the year: So far I have: Turnaround concept: Head WIP: The head isn't looking too much like the character, but I'm mostly focusing on just making it look human first. Also having some problems with femininity, I…
Wowzers, it looks like I missed the party! It hadn't occurred to me that there'd be an entire forum full of these threads. I wish I'd found it sooner to join in on the critiques. Hats off to all those of us who missed a few meals, sacrificed a few hours of sleep, and got parking tickets for forgetting to move our cars on…
Hey folks, Here I wanna show you a progress with my new personal project. This model will be used in hangar mode. Where player can make some customization for suit and pilot. So Cockpit will be a possible to open and we can look on most of details very close. This model is a part of our independent game. Yeah game about…
Hi ! Im wondering if anyone has any idea on this part. considering it would be a nag to model around a few milion models for the game.. how do they get the randomization for it. is it say : alot of different textures + different models ? or alot of model parts + texture parts randomized.. i cant seem to get my head around…
Heya, So let me start off by saying that I'm a 3d student and I'm fairly new to all of this. School is currently on summer break, so I have time to work on whatever I want to work on. I've recently cooked up this IFV/BMP type vehicle, imagined to be set some 40-60 years into the future. It has a lot of contemporary…
A small set of light-class protective equipment, consisting of various modules, installed on the frame of the Fracture L3 manufactured by Sian military technology, allowing you to perform tactical tasks in average atmosphere. 小型的一套轻类保护,包括各种各样的模块,安装在框架上Fracture L3生产西安军工技术,让你在平均大气中执行战术任务。 Малый набор защитного оборудования…
For the sake of understanding this I have simplified the mesh and wish to show you what is going on: This is what I have. So when I skin bind I select the gorgane, then i select the belt, then i select the root bone and click skin > smooth bind This is the result I get from maya when I do that. I can go in and paint…
Hey everybody, I've been meaning to make a post for a while once I've got all my ducks in a row, and now that they're all in a row...it's a lot of ducks!! Apologize in advance, this is going to take me a bit-- First, I'll start off with the ZBrush stuff; I have an intro to ZBrush Part 1 you guys can check out for free on…