Cheers for the critisism. the project is based onthe chernobyl area. Ref kidd of speed i am trying to recreate a gritty deserted area which looks like people just left in an instant. I did have the runners of the roller door but they are not textured yet, i have issues with the tiling and wanted to sort that before i…
I think I hit some random shortcut and all of a sudden my mesh looks like this. Only using the default Lambert1 shader. Render looks fine but these artifacts only show up in this scene. What gives? Also: Far clip planes of my cameras were reduced and I had to add extra zeros to make them usable. Update: Fixed it by…
Hey everyone! This looks like it will be a fun contest, so here is my entry thread. I'll post when I can, and document the process from blockout to presentation. :)
Glock-18 | Transylvania http://steamcommunity.com/sharedfiles/filedetails/?id=444864712 A spooky skin inspired by the land of mystery that is Transylvania. Bats appear in the night sky as the skin wears. Remember to VOTE YES, Favorite, and Share if you like the skin and want to see it in-game! Thank You:)
Hi everyone! I decided to update my portfolio and model a sci fi smg. The weapon is almost entirely based on a concept by Kris Thalers MK11 https://www.artstation.com/artwork/nObXE. I changed some parts and added flip up sights to the weapon that I designed myself. Just finished the high poly model but I am thinking about…
Here is a list of Jobs available right now for Art. Many big comnpanies and some really attractive projects. Some relocation packages and great benefits. Please email me at Kenny@Gamerecruiter.com with the Job Order # for a Subject. MR 09 06 109 A Lighting Artist Phoenix,AZ MB 08 17 461 A Lighting Artist Santa Ana, CA MB…
Don't want to read? NP Company & Project Showcase - Griever Games - Forlorn Outcast Hey, We're Griever Games, a recently formed Indie Team working on our first commercial product, Forlorn Outcast. We have been in development for approximately 9 months (minus pre-production) and consist of 14 team members, ranging from…
Cranked this one out in about 12-14 hours over the course of a single day. (Base Sculpt > Retopo > UV's > Texturing > Rendering) I've always wanted to make creatures for horror games (or just any sort of 3D Modeling in general, really), so I guess this is the equivalent of dressing for the job you want, not the job you…
Post what you'd like to do next month, remember to vote by re-posting the picture of the concept you vote for. Anyone can vote even if you are not in the challenge. Add concepts you like too! If I change the result I will pick one of the highest voted, I probably won't but if I do for whatever reason you have fair warning.…