Hey, sorry if this is a repeat thread, however I'm trying to figure out what sort of polycounts buildings in the source engine would have? Also, if anyone knows, building polycounts for next-gen games? We have a project for class where we need to build a building. There are no limitations, but I'd like to keep my…
Alright, thanks. I'll keep that in mind. As for what I'm doing... I'm trying to build this to seem like an extremely monumental temple. It'll be very large, and would all in all be the level. So basically, as a full level goes it'd be it and the yard around it. I'd like to have many columns (roman style) throughout it,…