Thanks a lopt for your answer and time! my model doesn't have any map, can i bake new maps on this model with 3dcoat? if so what maps do i need for a good hand painted texture? sorry for all the questions but i'm kinda lost, thank you a lot!
So... "map" is short for "bitmap" or "texture". Your model is using a diffuse texture. There are a number of different texture maps game models can use. What textures are used is entirely dependent on your viewer's or engine's render pipeline or shader network. Like artistic technique, the technical side of game art…
Hi there! nice to meet you all, first post in here, i was looking in some of the amazing artworks in here and there is a lot of amazing artist.I've been doing 3D for a while now, nothing big at the moment but I'm interested in being an artist for videogames. Now I'm doing hand painted textures for the first time and I'm a…
You're doing good. By rendering your forms such that material types are clearly defined and use the same light sources, these aspects can be isolated nondestructively and built upon or refined later. Next, you can introduce full-form highlights and shading to unify materials and small details into a singular form. Done…