I had some time off from work over the past few months (school + slow out there) so I decided to get back into doing some game art after taking a 2 year break. I made some particle effects in the Unity engine as a starting point. I made three sets: magic, smoke, and arcadey/stylized. Anyhoo, here they are Magic [ame="…
I finished another package of particles on the weekend. I went for a retro/vector look for this package. [ame="http://www.youtube.com/watch?v=JT0oQis5WNw"]Vectormania! - Particles for Unity Engine - YouTube[/ame]
First off, sorry I didn't respond to anyone's questions earlier. I should probably subscribe to threads in the future. I am using Cascade currently for a one week contract at a local game company. Cascade is a fantastic particle system and I'm enjoying using it. I have used it a bit in the past so I was not completely…