Wow, pretty big week for open-source engines. Earlier this week, I'm pretty sure Luxinia got a fresh update. (with some very attractive new features) And just today Crystal Space made available its release candidate for version 1.0. And now Irrlicht is even updating to version 1.2. A lot of solid, cross-platform open…
personally (bias off) I like irrlicht most of all open-source engines. The license is very liberal (in fact some of the luxf3d fileformat conversion uses irrlicht code), features are solid and support is growing... while it is not technically as advanced as some others, ease of use, clean code and compiling and so on are a…
Congradulations on the recent update to Luxinia, Crazy Butcher! Luxinia is really shaping up as a solid engine. I've tried out most of the demos you guys have posted on its site, and it seems a very capable framework for building games and applications. And I really like the fact that Luxinia uses Lua, and doesn't need to…