Hi When sending my work from zbrush to blender using Goz, its offsetting it slightly from the 0,0,0 in the blender and im not sure why. Ive centered it perfectly in the zbrush scene, so arent sure what else to try would anybody have any suggestions? many thanks Nick
Perhaps the axis is moving to the center of the object and it is not 100% at the center? can't think of anything else really. I haven't ever looked into sorting out the axis in zbrush i always used alternative methods, would it be impossible to send everything to blender in some way, in max we can "hide the level of detail…
Sorry - ive a bad habbit of not posting images. What you explained above is basically what GoZ does really, its sends all the subtools over to blender at their lowest subdiv. I cant think why it would make it offscentre like this