Hey gang, Is it possible to convert models/scenes that were created in Maya PLE to Maya 7? I've googled a couple of times and have come up dry. I figure if anyone knows the answer to this its you guys. Thanks!
Well, if you can export into UnrealEd, I'm pretty sure if you place a custom model in the world, there's an option somewhere in UEd to export static geometry as .ASE, which you could probably open in Maya 7. Other than that, the only thing that would work is as Husch says.