If you got time and contacts to make a small game project (i.e. something 6 months or less), that is a great way to get over many of the technical hurdles you may face as a beginner and intermediate. Also it will build confidence, and deeper understanding of how art works in games. Also you get published title to add to…
if you focus all your time and energy on getting really good at one skill set you will get to an employable level of skill a LOT faster than if you try and do it all, in which case each skill will slowly level up instead of focusing on one core job you want to get. I keep seeing character artists trying to include some…