Just did a roughly equivalent render using Cycles and Internal. Scene is 150419 faces, 1024x1024 Internal (21:23, 16xAA, 1024x1024, 3 16-sample lights, all glossy materials 4-sample reflection, 2 bounce lighting, AO) Cycles (4:50, 1024x1024, 3 point lights) @Dataday you can use the renderer in the viewport to see updates…