24. Started playing around with sprites in duke3D and then levels in quake. Got my first 3d app in 1999, Became a freelance artist in 2005, been doing that since :)
24, 6 years experience on a backwater military tank simulator for esim games, where' i've been pretty much the only artist. well, at least i get paid for it. wanted to make games since i was 7.
24, been working in the industry for three years. Time flies... feels like i started doing 3d for real just yesterday... started modding when I was 10yrs, back in 95 or something. Marathon for mac, had an awesomely confusing physics editor. I made floating exploding enemies!