What 2 schools are you looking at? There's a lot of schools that claim they have a good 3D program, but then turn out to be crap and you can't get a job after graduation.
Two schools of thought here: 1; a traditional art background teaches a lot. 2; the right education teaches you many game engines. Guildhall, for example, those students come out of there with various engine experience. That leads to a subjective response of which of those is better. That said, coming from me, the more REAL…