DOTA 2 WORKSHOP CONTRIBUTIONS Resources Decompiling Character Models To Use As Reference Valve's Character Art Guide Valve's Texture Guide Info from Opethrockr55: Geometry • Budget o hero+items: 6-7k for the portrait and 3-4k triangles in the game o Good rule of thumb is to always stay on the lower end of the budget • LODs…
Did a new Concept and I look for colab on it. Also I recorded all its progress watch here: [ame="http://www.youtube.com/watch?v=PmH3e3dV9AI"]Dota 2 Workshop: Dinosaurier Ei Ward 1/2 - YouTube[/ame] (4 hrs) [ame="http://www.youtube.com/watch?v=SA4mq5JMPPk"]Dota 2 Workshop: Dinosaurier Ei Ward 2/2 - YouTube[/ame] (24min)…