So me and well the rest of my class are trying to figure out how to do create realistic hair in UDK using DX 11 as shown in The Samaritan [ame=" http://www.youtube.com/watch?v=RSXyztq_0uM"]Here[/ame]. Now I've tried researching as much as I can, and I can't seem to find anything pertaining to this workflow of using MSAA…