... ... ...Belias is actually right on this one. It really isn't down to nostalgia either. He gave viable examples of IP's that have gone downhill (not to mention the fact that IP's are being milked for all their worth, instead of studios creating new IP.) Resident Evil is a prime example, so is Silent Hill, so is Final…
Could you explain? I'm not sure if I'm getting your point here. Strange that you mention the Souls series, because when Demon's Souls got originally released it's main selling point was it's unforgiving difficulty. It it was the main thing that had set it apart from other games released at that time, so I'm not really sure…
Hi remember the old days silent hill 2 3 4 mdk 1 2 batman vengeance shadow of destiny megaman legends 2 & 1 onimusha 3 & 2 final fantasy 8 commandos 2 beyond good and evil . . . why some of the new games sucks? example silent hill 3 & 2 are better than 4 silent hill 4 is much better than 5 silent hill 3 had another taste,…
I dont think I said that games were better in the past. I think games now are pretty much equal to, in some areas they are better, in accesibility for example. But they are not greater than games in the past in reach or imagination(at least in the mainstream media, discounting indie and digital). In my opinion if games are…
Serious post in a Belias thread? Wow. I've wondered about this too but how much of it is bad games, and how much of it is just cloudy nostalgia. I often used to think 'old games were so much better', and whilst there are plenty of cases where that is true, could it be that our expectations are also getting higher, doubly…
Gameplay length has nothing to do with games being great. Its like saying a 4hr movie is better than a 1.5hr movie. Old games are great because we remember them. Usually a game will be memorable because it was pioneering and tried new things. Tomb raider, MDK, oddworld series, dungeon keeper are good examples. Its harder…
Remember back in the days when portal2 came out? oh god those were the days, games are so shitty these days! They'll never make a minecraft these days either. Back in the days, pre 2000, people complained how games were getting shitty, they talked about how the console games had poisoned the games and that games were…
A game in the days of sonic 1, and the first mario had perhaps an art team of 2-10 people, and sprite sheets for the entire game that could fit on a texture sheet for a hero character in a game today. Usually all made in one cheap software package like Delux Paint. The expectations for game graphics has grown by infinite…