You can use the Script Advanced Painter, it has a Hair Painter tool in it, which admittedly is pretty poor and all since it's a bunch of planes and alphas, but using a Spline and one of the countless Tools which allow you to 'plant' stuff on the models (per vertice or poly, etc...) you can get something workable.…
okay, since people couldn't help me with the first, how about this. does anybody know of a decent script, for automatically resorting alpha planes based on their position around an object? for example, make a sphere, and it sorts the alpha planes in order of closest to farthest around that sphere?
So after pouring over the Samaritan documentation, and seeing that they used Hair-Farm to generate splines for his hair, and then used some shader wizardry (ffffffucking wizards!!! >;E ) to make those splines turn into flat planes when the camera hits them. i decided to have a crack at it! Hair-Farm is fantastic. it's a…