Very early in game WIP shot made of all brushes. I'm already liking the direction it's going though. Lighting is there just to light the map but tell me if you guys have any good ideas on how to light this. I have some good ideas based off references on how to make the pipe systems a bit more interesting.
Definitely needs more mood, it doesn't feel underground. With the clean white walls people are instantly going to think its a portal rip off. Obviously you want it to be easy to read and use bold colors. Maybe you should look at some of the mirrors edge underground levels.
Hello. I've never posted any WIP's or anything on this forum before but of the few that I browse I've seen the best criticisms come from the community here, so I thought I'd post some screenshots of my progress on an art pass for my Source mod, Pipe Dream. Pipe Dream is a puzzle mod using a chamber based map system…