Goo design and a lots of nice small details. The face for me looks to human (realistic) and considering that it is elf so maybe worth to exaggerate the shapes of the eyebrows, nose, lips, make it more sharp. Tips of the ear doesn't looks like a flash. I like the character, its kind of similar topic to mine :D
In this character re-design thread, I'll be posting progress shots of my character Jacqueline Celestia as I model, texture, sculpt, and rig 'er up. Critiques and comments are welcome. Model Head Shots:
Rurouni Strife, As willy-wilson pointed out, the wip images thus far are all just simple screen grabs from Maya. Later, I plan to use Marmoset Toolbag (or something similar) and Maya Mental Ray for final renders. EDIT: All screen grabs are now Marmoset Toolbag, minus the ZBrush hires sculpt ones.