hey guys, i'm new to this, and dear lord is learning good ethics stressful. i've been looking at a lot of face models which are considered to be "properly looped"...but there are thousands of variations within what's considered good work. so, i just scanned for edge loops that seemed to be present in all of them, and then…
A few short notes... - bridge of the nose and lower part of mouth/chin could use some more geometry, you have some pretty elongated and big polygons there... and maybe the eye/chin area could use some as well - I usually try to keep a single uninterrupted loop going through the middle of the object; here you have some…
alright, addressed those problems. fixed a few poles that were bothering me, but i kind of made more of a mess i feel. made my poly count go up quite a bit. which is preferable, the first set or these: