I have noticed that 3d takes a lot of time. For example, at the start of my 3d journey, I modeled Daewoo Tico in 100 hours: https://www.artstation.com/artwork/0ngAey My other works on Artstation also indicate work time, so that one can compare.
Just a general question for the community. If you could, please describe what kind of 3D art you make while answering. I'll give an example from my own process: so far, I think I spend anywhere from 150-200 hours on making a single real time game character. That includes the high poly sculpt, the retopo, UV unwrap,…