Years ago I loved that cool 3d max plugin but since they inserted it inside , I no more able to use it. Kind of example of "better is enemy of good" Slow, hardly interactive, over complicated and too low level for an artist with a lot of puzzles and choices irrelevant to art tasks. In a word I'd like to find an alternative…
It's not that I don't want to do anything with math at all. Imo old Max plugin just had a nicer balance. After all I don't want to code all those modern physical shaders with energy conservation etc on my own. I just want to make some specific layers blending , Z depth combine and texture animation and show it HLSL…