Hi guys I am about to start a 6 week project where I design an interior environment (1 room + hallway) for mobile in Unity. The scenario I have agreed with my tutor to create is a japanese convenience store crime scene(Images attached below) So it would be a packed busy convenience store with parts of the store smashed and…
Thats great! Took me a second to click with what you mean. Would I be able to choose between two colours for masking in Unity or would I be then creating monotone graphics? Thanks Mark
For the boxes on the shelves, use each of the color channels in a single texture to create unique masks for the different types of box art, and pump in diffident colors. That way you get some pretty big color and box art variation from just one texture.