Darksiders styled art tends to be heavily diffuse-powered. Id say if you want to use a photo to get the gritty details, I'd get rid of a lot of the noise and focus on getting large, readable shapes. What your wall is missing is the "I'M A FUCKING WALL" that is present in darksiders walls. Your sculpt seems like it had very…
I like the stylized approach. Right now I think that the color, diffuse texture does not respond so well to the forms of the stones. I mean the forms (geometry) are stylized, and real nice. But I think the texture (diffuse) is to small, and too much. It could be a little bit more subtle. I hope you understand, what I mean.…
Hi there, I think the noise is not really a noise issue, but more of how you added the green moss. Its just overlayed ontop of the rock noise, so thers dubble the noise in the green areas, you should give more love to that part, right now it doesnt really look like grass/moss but more like just green stone. the normals and…
Well as it's been said the sculpt doesn't really have any major issue. The diffuse instead can be taken quite far in terms of quality; to me it looks like you basically taken your bakes and overlayed them on one or maybe 2 photos of rock and called it done... while this may actually work in some cases, you have quite a lot…
Dude, your sculpts are looking really great. It's a little hard to find much to critique, but here's a couple things I thought. A. This crack seems a little weird because it looks like the same crack is running from one rock to the next makes the two feel connected even tho they are not. If something did hit them or the…