About time someone starting putting that tech to use. Too bad Apple didn't do it first so it could be done right the first time. I'm sure MS will get it right with surface 6.0. http://www.microsoft.com/surface/ Promo Video http://www.youtube.com/watch?v=6VfpVYYQzHs
Where can I find images of a huge list of surface rougheness typically created by Surface Profilometers; I don't care how they look as long as they represent the physically accurate roughness of the surface in an image; obviously they can't look pixelated :neutral:
Hello guys, could somebody please explain to me the difference between surface normals and geometry normals simplified? computational geometry - What's the difference between geometric surface normal and shading surface normal? - Computer Graphics Stack Exchange I don't know how this affect the baking
Hey, I've not seen a thread on this yet so I'm just wondering what people's opinions are on the new surface devices just revealed?? The surface book looks pretty sweet, but it does have a high price tag! http://www.microsoft.com/surface/en-us/devices/surface-book
I know from my past attempts to use Marmoset that there's something weird about the surfaces. Like only one surface per object or one UV per object or something like that. Can someone remind me what that was?
Hello PC. I started a hard surface reference tumblr - essentially a collection of hard surface imagery in the form of collages and typologies - to serve as a starting point for further reference gathering and idea generation. http://hardsurface.tumblr.com/ Thought I'd share with the community, cheers!
I'm curious who here actually uses Zbrush for hard surfaces. Some of the new features recently added in 3.5 make it much easier to create hard surfaces from scratch, but I don't see too many people using this work flow.
Hello, Now I know that when using the "Move Brush" if you press hold ALT while sculpting, the surface is deformed perpendicularly (i.e. along the normal to the surface). I wanted to know if it was possible to use the Move Brush to deform along the surface. Like moving the surface of a sphere without it producing any bumps…
Hello, iam thinking getting an surface pro 3. Really was between a new Desktop and a Surface. But times change, iam on a desktop all day - i dont think that i want to be on my desk after work (alot). so be a bit more mobile and slim, decided to get an surface pro 3. Ill use it for some small modeling, webdeisgn and…