This is sort of like a cross-over post with a question I asked here: https://forums.unrealengine.com/t/a-quick-way-to-rename-parameters-in-material-graph/1706116 But my broader question for polycount is, are there any tools or methods to improve QOL with the unreal material graph? Renaming a bunch of parameters,…
Hi, I am looking for an experienced concept artist who is comfortable with all sorts of animal anatomy. Please reach out with your rates, availability and portfolio. Thanks.
With the little time left I had to go into overdrive and finished the retop, test bakes and unwrapping uv. Still missing sorting the uv's and hardening edges that are needed. But with the bake set up I can quickly go onto the next step once sorting is done.
alpha blending you say ? could be a sorting issue - use the opaque material on anything that doesn't require transparency. if there's an alpha test / clip / masked material use that for anything it'll work on.
Hi! If you reached out to me through this message, I am likely still sorting through applications. Thanks so much for your time, you will likely hear from me soon. There are over 50 applicants I will be speaking with so please do not think I forgot. Thanks. =)