(We used mocap for the majority of the film apart from this shot.) (14/02/24) Here's my rough blockout of the slide-jump shot - Emily https://youtu.be/QJuoE7ibQkU (13/03/24): Here's a quick update on the slide jump animation WIP, mostly focused on trying to get the roll looking better. - Emily https://youtu.be/0NnnkXCv3Cg
Hey all! I had the opportunity to give a talk about my vegetation work in Middle-Earth: Shadow of War at Digital Dragons over in Krakow, Poland last week! Thought I'd share the slides here in case anyone was interested in the workflow I ended up using across different vegetation types. There should be a YouTube video put…
Istonia, I have a lot of crashes when using "slide selection".And it seems NMB for edge slide operations. It is very convenient for me to use it this way (since it eliminated edge loop and range slide usage adn simplified the interaction), but somehow it conflicts with program. Can you check it out? Thanks. I have…
Hi guys, I have a replica M1911 and thought I'd record some sounds for use in animations. These are rough recordings and will need some editing in a preferred audio package, however I hope they are useful. You're free to use it in whatever you want... :) SOUNDS:…
Hey, I just have a hopefully quick question for you guys. Is there an edge sliding tool in Max? When I was playing with modo a while back, I found the edge sliding tool quite useful. If you are unsure what I am talking about, in modo it allows you to slide edges along a surface without losing the shape/topology of the area…
Doesn't look like you've done much animation on the actual weapon, but when you do, remember to animate the slide getting locked back, the person then reloads, they then need to push the slide release for it to slide forward again and to arm the pistol - this is more focused on thumb animation though. There's two ways of…
Michael Abrash has posted his slide set from his talk on virtual reality at the Valve Dev Days event at his blog. As he notes, it also includes all the text of his talk as well. Joe Ludwig’s slides, he also discussed VR, are also linked at his blog.
Really having to micromanage the slide direction sounds like a pain on the ass, if parts are sliding in the wrong direction just grab them after the fact and slide them by hand.