Hi All, I am struggling with chamfering a cut in a cylinder I have made. Trying to wrap my head around how I maintain sharp edges in the cut whilst keeping the cylinder round. This is the shape I have and you can see the areas I want to keep sharp: Of Course without supporting edges I get this: I can add supporting edges…
metalliandy's sharp from uv isles doesn't seems to work with latest blender.What are you blender people using to harden edges to uv islands for nmaps ?
Hello Polycounters, as the title suggests, this thread is about how to achieve that rly crips detail in lowres textures to avoid that blurry mess. Therefore iam looking for crips and sharp brushes that seem to be hard to find. To show you the problem i got with most ps bruhes: The crips one is a brush that stays even sharp…
Hi to all. I'm new here. I have a big problem with zbrush. import a mesh with sharp edge, and apply subdivision (crtl+d), when I go back to my level one, the sharp edge are smoothed. Here some pics: Before smoothing after smoothing I know I can disable SMT modifier, but in this way the smoothing is pretty "ugly" Any idea…
Hey all, I have just modified the Seams from UV isles script so it now marks edges as sharp, rather than making seams, and i thought that some people may find it useful for adding quick smoothing groups etc. :) Sharp from UV isles (current version 1.0.1) *Updated on 15th August 2011* You can get the script from HERE
Hello! Can someone explain how should I solve this common baking problem with sharp deepening? I mean sharp deepening with ray distance produce bad result in these deepening is there only one solution - just spend a lot of time to make properly cage model? (nope, i do not want to do that) I think it is not a blender…
Hello, Once I change the resolution from 256x256x to 2k, the texture gets so ugly and sharp. Why is that? How do I solve the issue? 256x256: 2k: It doesn’t matter if I start with 2k parent size, or change it later. Always when the texture is high-res, the texture gets so sharp and pixelated. And it also happens with other…