Hii. I am the environment artist of this project. I have been working on the mines this week. The candle fire and lighting are temporary for now. Any feedback will be appreciated!
How would one do a shader script that: - stage one would scroll an additive fire texture upward, the 'fireball' stuff - stage two would 'alpha' this out to a blob shape where we don't get seams and such ugliness, and make it look more like an actual fire. I used to have this all printed out but it's all gone now, to a…
So I have a stock UDK fire in my scene but want it to use it as a light source sort of like this http://www.lee-3d.com/?p=206 where you see the fire and flames flickering in a couple of seconds...is there anyway i can apply it to my scene because all i have now is fire is on torch and a spotlight next to torch.
hi guys Any pro tips for fire effects? I've tried different approaches and none seem to be quite right, but there must be a good approach (and coupled with excellent execution) as some games (darksiders, resident evil 5 ex) have great fire effects. Anyone's pro or otherwise experience in making great fire is greatly…