My cable company used to have caps like this (surprise! they also had a monopoly). At one point I just suddenly got a call saying I went $440 over the invisible 10GB download/1GB upload limit I didn't know I had. They let me off with a warning, but I had to closely monitor my internet usage for many months before they…
Didn't want the thread to die, but also didn't want to post until i had something to show....quite a dilemma :) As some of you may know, its my first whole body sdk :P yeah i know everyone hates it when someone says that its their first anything, but i've spent over 20 total man hours into this guy lol. 20 more to go i…
snap.crackle.pop: lolz whatev thanks! JKMakowka: I did designed the futuristic diaper man. Thanks for the critique! The flat face was a nagging point and it took a bit of convincing on my part to leave it in. I felt it added a little "goofy-ness" to the character, along with it's sad beady eyes, which I liked(matter of…
$400 is cheap for the 2408wfp, i paid about $500 w/ tax for mine =) they retail at $600. Im working from home tho, so it makes sense to have quality hardware here.
[ QUOTE ] 10k tris is way 2 much for any game character model even for next gen.(base mesh not including accessories) [/ QUOTE ] Not to echo what everyone else said but with the 360 and PS3 now polycounts really aren't the issue. It's texture memory and how much space all the shaders will take up. I'm more likely to be…
I think adding eyebrows could make her look more feminine as well. I would take those remaining 15 polygons to round out and improve the shape of the hips/butt area, to balance out her figure more... and maybe make the underside of the boobs less pointy too. You're not at 500 yet, so make the most of it!
moose: - Thanks! Someone was asking these.... - Here is polycount and texture info. I guess i could just shrink textures 2x for body and head, but anyway, i only use work textures on models now...less file saving to do. - Some changes in face and face texture. High resolution mesh: about 500,000 polys when frozen if…
it all depends on what kind of game you're into. there are tons of cool shooters (arcade ones, not the FPS kind) that are only playable on jap consoles. or if you're lucky, you get a bad 50hz port for europe that stutters like mad and takes two years to surface after the jap version. anyway, i think except for modding your…