Heya, as the previous Blender thread was locked, here's a new one. News of the week is that Blender 2.77 test build has been released at: http://download.blender.org/release/Blender2.77/ And the release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77 Among other things, Grease Pencil can now be sculpted…
Hey guy, Im not one for making levels, but i LOVE dungeon defenders, and I noticed this contest. Thought I would pass it along to all you! Good luck to anyone that joins! Download their development kit, and use UDK! Deadline, June 21…
Hi, I've been watching the video SHOWDX at Discreet : http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=5659513 ... to show a model 3D in REAL TIME - DIRECT X. I've opened the 3DS MAX 7 to find how I can do that , but I did not find the "DIRECTX MANAGER" in "MATERIAL EDITOR" ! I suppose that I have to change the…
Are you using Ctrl and Alt keys? https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/3DSMax-Basics/files/GUID-CCD2C70B-52B4-4BF0-A5C0-74ECC591ACDD-htm.html Also check your prefs? https://forums.autodesk.com/t5/3ds-max-modeling/adjust-alt-zoom-speed-for-zooming/td-p/5659941
Brings back so much good memories... So, corrupted mesh. Try to import it. Read this http://www.polycount.com/forum/showthread.php?t=56540 Use a previous version. Save as .ma Increment
yeah so now we have that of of our chest lets not make this into a "why is the gamesindustry so sexist" thread. Its just good reference, thats all. 360 degrees reference of slightly different body-types and faces. if you know any links of reference like this of other body-types that might or might not be considered the…
I talk about this one : https://dl.dropbox.com/u/565299/Polycount%20Uploads/LightTank/LightTankUpdate06a.jpg Here you have a start with different colors, green, blue, orange, it cold be cool to continue that way, trying to paint different part whith different colors or shades of the same green.
@BNielsen: I do have a lightmap properly set up. Turns out it wasn't the import tangents the problem. Turning off tangents on import did improve it slightly, but I guess the problem lies somewhere else. I've uploaded a mesh that with the problem. https://dl.dropboxusercontent.com/u/565299/UDKShadingIssue.zip