This East Coast studio was founded by veteran game developers that had coded, designed, and produced a vast and diverse range of highly acclaimed titles for a variety of different platforms. This studio is currently working on an unannounced blockbuster title that expertly blends the best of the action, RPG, and adventure…
This East Coast studio was founded by veteran game developers that had coded, designed, and produced a vast and diverse range of highly acclaimed titles for a variety of different platforms. This studio is currently working on an unannounced blockbuster title that expertly blends the best of the action, RPG, and adventure…
Leading Southern California game development studio is searching for the best and brightest game developers to share there vision of creating a new experience of entertainment through the power of technology, imagination and innovation. As one of the leading game development studios, they are dedicated to creating high…
Leading Southern California game development studio is searching for the best and brightest game developers to share there vision of creating a new experience of entertainment through the power of technology, imagination and innovation. As one of the leading game development studios, they are dedicated to creating high…
2/5/2022 -I had done some quick lookdev in UE4 for the past 2 month . Finally got the result I am aiming for after numerous trial and error . -Current lookdev uses default lighting setup and shader from Epic Game`s DigitalHuman project. Skin texture are projected from TextureXYZ Vface.
Thanks for the image. That should prove quite useful. However, from what I've found out, someone reckons the anatomy of that foot is based on a canine's, so a digitigrade. I think a pig is a semi-digitigrade...?
Hey, no problem. It was one of the more pressing aspects of your folio imho, now its easier to focus on the nitty gritty. =) Your stuff feels like it isn't quite there and it's like... distressingly a little hard to pinpoint exactly why that is. On the plus side, that means you're really close! On the minus, that means its…
Update. I worked out some more body parts. Made a pose for the test. I threw the model into marvelous like a morph so that the dress would be re-simulated on it. I have long wanted to try this method. On the way, I fixed the pivot, because with the old morph fell through the floor during the simulation. By the way, who…
Here are all the 3D / game art related subreddits I know of, so probably one or more of them will be what you're looking for (I searched on Reddit and found them all about half a year ago, so some new ones may have appeared since): https://www.reddit.com/r/3DArt_Tutorial https://www.reddit.com/r/3DArtist…
I always recomend this one https://www.artstation.com/artwork/GXXNqz?fbclid=IwAR2P8-BqsjX7_zmo2dznJwa4679XWuZhX3MPE9dSQELKAo3YIi9nUNd1iRY Its a good over view of many different principles while also referencing more tutorials and resources for specifics. Something else ide recommend is looking at 3d scans of people. You…