The first nine minutes has been put online by Universal. http://www.ifilm.com/ifilmdetail/2681478?htv=12 http://video.vividas.com/CDN1/3929_Serenity/web/index.html Please try and send these links to anyone who may be interested, this movie should be getting more exposure than it is.
hey i saw this today and thought it was pretty cool. I know some of you guys are MGS fans and one of you guys is modeling him. MGS 4 Raiden 12-inch Figure from Medicom http://www.sideshowtoy.com/behindtheshow/?page_id=2632&affiliate=philipctr
📢 We’re proud to announce the release of Toolbag 4.04, a free update for all Toolbag 4 users. This update focuses on emulating physical camera qualities to help you capture even more realistic renders. We’ve also updated the rendering backend to the latest API, DirectX 12, boosting ray-tracing quality and overall…
Hello, :) So i've got this problem with 3dsmax. Basicaly when ever im on 3ds max 12 or 13, it tends to freeze my pc every so often. It doesnt happen just as i get into the program, it happens after 10-50 minutes. I've tried to find a fix but im having no such luck. I'm having to use 3dsmax 2010 but i'd rather use the newer…
windows 10 does not properly schedule work on the 12/13 series processors due to the efficiency/performance core split. I'm not saying that's definitely the problem but given that I've not seen a problem with nvidia drivers in years I would say it's worth checking what happens if you disable the efficiency cores in your…
been doin mostly painting... here's the most recent one. I took some pics of the other ones but the lighting was terrible so eh. My only goal for this one was to paint a character with hair. Clearly, I failed. edit: this is on a canvas btw... 12 inches on the longest side
The highpoly looks good for most part, but you need to work on the lowpoly Start by adding more polys and make everything more round and improve the silhouette, (12 sided cylinder is not going to look good) and then add smoothing groups so you can see where errors are with the normals
I notice your cube hasn't got enough edges to support the boolean, try few edge connects and perform it again. As you can see, the first 'success' hole has an edge connecting it. Usually 12 sided is enough to make perfect circle when you subdivide it.
There's also the Mike Nash fake-it bundle if you wanna check that out. Not sure if it is the effect you want though http://www.noisyknuckles.com/blog/wp-content/uploads/2011/12/KERBEROS_11.jpg http://www.manum-studio.com/wp-content/gallery/mass-effect-fan-art/me_char_max.jpg
thats succckky. try closing UDK, going into your ...UDK-DATE/UDKGAME/Config folder and deleting any *.ini file that begins with UDK. There should be like...12-15 of them.. They'll get autogenerated freshly when you run UDK next. Might help. Might not.