Hey Chelsea, Your goal seems clear other than type of work. Are you looking for an in house studio job or freelance/contract work? The difference being: If you are looking for in house, focusing on scenes is ideal because you will most likely end up composing environments in levels. If you are looking for contract work,…
No it's not. Get that garbage out of your head. Shake it off and stop thinking that. You are asking why don't people take bicycles to the moon. It's not a bad question if you honestly didn't know any better but don't ask the question to confirm what you already think is the answer and then bull headily pursue it as if you…
I apologize in advance as this will be lengthy, please note that my goal is to help you get a better understanding on where you could improve and how. I'm going to break it down first as what areas need work and then go into detail exactly why these things are bad or good -Highpoly/anatomy -Lowpoly -UVs -Texture HIGHPOLY…
THIS CONTEST HAS ENDED. Winners will be announced July 12, 2010 with the Polycount Pack being released for Team Fortress 2 thereafter. To coincide with the launch of the new Polycount site, Polycount is teaming up with Valve Software to bring you the Team Fortress 2 Polycount Pack. Yes! That's right, an exclusive Polycount…
http://savage2.s2games.com/main.php The FCP2 for Savage2 is out (if TF2 updates deserve their own thread, so does this). New maps, two new units, persistant items and overall feels now like the game it should have been at the release (I think). Definitly give it another try if you tried it in the beginning. Oh and yeah it…
Yeah I know this seems like advertisement, but since we talked often about indy-developers and web-only publishing to bypass the retail stores, this might be of some interest as that is exactly what they are doing. And the game looks pretty sweet also https://savage2.s2games.com/preorder.php
Sorry for the ad, but this is one of my favorite multiplayer games right now, and the special sale is really too good a deal to pass! http://www.steampowered.com/v/index.php?area=app&AppId=13700&cc=US&cc=US Oh and link to the game itself: http://savage2.s2games.com/
Hello there, I'm lead maintainer of the free open source (code and content are GPLed) 3D-shooter Nexuiz ( http://www.nexuiz.com ). We released Nexuiz 1.0 roughly 6 months ago. Nexuiz seems to be the most popular open source ego shooter around (judging from download stats and active players). However, we have to optimize…
Hi Thought I'd start my sketchbook here on the polycount forums, graduated from Swansea Metropolitan University this summer with a BA (Hons) in Creative Computer Games Design and I am currently working on my skills to hopefully get a job in the norwegian games industry. This is the blog I kept while working on my final…